用于战神引擎元宝加防御和魔御属性Npc脚本,帮主从火龙三职业里面提取出来的,脚本文件有2份,用到了变量,你们在添加的时候,记得把原先的LogoutQuest.pas文件备份一次,在单独提取对应的变量到里面,脚本界面看着挺有意思。


部分脚本
if This_Player.GMLevel >= 5 then
begin
quanxian := '<GM后台/@GM>';
end else
begin
quanxian := '<关闭此页/@doexit>';
end;
This_NPC.NpcDialog(This_Player,
+'您当前打通:<'+inttostr(This_Player.GetV(178,2))+'/fcolor=254> 处穴位 <防魔>属性提升 <'+inttostr(getFMNum(This_Player.GetV(178,2)))+'/fcolor=250> 点\'
+'|<─────────────────────/fcolor=249>\'
+'|'+str9+' ┈┈┈┈ ┓ ● ┈┈ '+str10+'\'
+'|'+str3+' ┈┈┈┈ ┗━━┃━━┓ ┈┈ '+str4+'\'
+'|'+str8+' ┈┈┈┈ ┃ ┗ ┈┈ '+str6+'\'
+'|'+str7+' ┈┈┈┈ ┏━━┫ ┈┈ '+str5+'\'
+'| ┃ ┃\'
+'|'+str1+' ┈┈┈┈ ┛ ┗━━┛ ┈┈ '+str2+'\'
+'|<─────────────────────/fcolor=249>\'
+'|<当前穴位:/fcolor=254> <'+getZBnameById(This_Player.GetV(178,2))+'/fcolor=250> '+yuanman+'\'
+'|'+jisheng+''
+'|{cmd}'+yinchang+' ^<查看穴位/@cklt> ^ '+quanxian+'\'
);
end;
procedure _GM;
begin
This_Npc.NpcDialog(This_Player,
+'<测试充值返还后台/fcolor=242> <当前日期:>\'+ MirDateTimeToStr('yyyy-MM-dd' , GetNow)
+'|<────────────────────>\'
+'| <1:>重置 <当前玩家/fcolor=250> 可重新炼体! <重置个人/@geren>|\'
+'<────────────────────>\'
+'|{cmd}<返回上页/@main>^<关闭此页/@exit>\'
);
end;
procedure _geren;
begin
This_Player.SetV(178,2,0);
This_Player.AddPlayerAbil(8,This_Player.MaxAC+10,0);
This_Player.AddPlayerAbil(9,This_Player.MaxAC+10,0);
This_Player.PlayerNotice('重置成功:当前玩家炼体数据清除!',0);//
domain;
end;
procedure _cklt;
begin
This_NPC.NpcDialog(This_Player,
+'您当前打通:<'+inttostr(This_Player.GetV(178,2))+'/fcolor=254> 处穴位 <防魔>属性提升 <'+inttostr(getFMNum(This_Player.GetV(178,2)))+'/fcolor=250> 点|\'
+'<─────────────────────/fcolor=249>|\'
+'<涌泉穴>:<'+inttostr(getZexpNum(1))+'/fcolor=254> 级 <'+inttostr(getZybNum(1))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(1))+'/fcolor=250>点|'
+'<八风穴>:<'+inttostr(getZexpNum(2))+'/fcolor=254> 级 <'+inttostr(getZybNum(2))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(2))+'/fcolor=250>点|'
+'<二百穴>:<'+inttostr(getZexpNum(3))+'/fcolor=254> 级 <'+inttostr(getZybNum(3))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(3))+'/fcolor=250>点|'
+'<夹脊穴>:<'+inttostr(getZexpNum(4))+'/fcolor=254> 级 <'+inttostr(getZybNum(4))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(4))+'/fcolor=250>点|'
+'<四满穴>:<'+inttostr(getZexpNum(5))+'/fcolor=254> 级 <'+inttostr(getZybNum(5))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(5))+'/fcolor=250>点|'
+'<横骨穴>:<'+inttostr(getZexpNum(6))+'/fcolor=254> 级 <'+inttostr(getZybNum(6))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(6))+'/fcolor=250>点|'
+'<商曲穴>:<'+inttostr(getZexpNum(7))+'/fcolor=254> 级 <'+inttostr(getZybNum(7))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(7))+'/fcolor=250>点|'
+'<通谷穴>:<'+inttostr(getZexpNum(8))+'/fcolor=254> 级 <'+inttostr(getZybNum(8))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(8))+'/fcolor=250>点|'
+'<幽门穴>:<'+inttostr(getZexpNum(9))+'/fcolor=254> 级 <'+inttostr(getZybNum(9))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(9))+'/fcolor=250>点|'
+'<神冲穴>:<'+inttostr(getZexpNum(10))+'/fcolor=254> 级 <'+inttostr(getZybNum(10))+'/fcolor=254> 元宝 <防魔 + '+inttostr(getFMNum(10))+'/fcolor=250>点|'
+'<─────────────────────/fcolor=249>\'
+'|{cmd}<返回首页/@main> ^<关闭此页/@exit>') ;
end;








