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部分脚本
procedure _MOVE56;
begin
This_Player.Flyto('3',143,93);
end;
procedure _MOVE55;
begin
This_Player.Flyto('3',143,93);
end;
procedure _MOVE54;
begin
This_Player.Flyto('3',143,93);
end;
procedure _MOVE53;
begin
This_Player.Flyto('3',143,93);
end;
procedure _MOVE52;
begin
This_Player.Flyto('3',143,93);
end;
procedure _MOVE51;
begin
This_Player.Flyto('3',143,93);
end;
procedure _ylc4;
begin
This_Player.Flyto('62',106,122);
end;
procedure _ylc3;
begin
This_Player.Flyto('T_06',48,62);
end;
procedure _ylc2;
begin
This_Player.Flyto('T_04',131,82);
end;
procedure _ylc1;
begin
This_Player.Flyto('61',131,162);
end;
procedure _dali;
begin
This_Player.FlyTo('dlc10', 141, 333);
end;
procedure _zhuangyuan11;
begin
This_Player.FlyTo('GA0', 80, 81);
end;
procedure _MOVE1;
begin
This_Player.Flyto('0', 290, 617);
end;
procedure _MOVE12;
begin
This_Player.Flyto('0',650,219);
end;
procedure _MOVE13;
begin
This_Player.Flyto('1',88,282);
end;
procedure _MOVE14;
begin
This_Player.Flyto('3',143,93);
end;
procedure _MOVE15;
begin
This_Player.FlyTo('mydx1',13,50);
end;
procedure _MOVE16;
begin
This_Player.Flyto('D717',16,68);
end;
procedure _MOVE17;
begin
This_Player.Flyto('D606',190,120);
end;
procedure _MOVE18;
begin
This_Player.Flyto('5',518,615);
end;
procedure _MOVE19;
begin
This_Player.RandomFlyTo('D024');
end;
procedure _MOVE20;
begin
This_Player.RandomFlyTo('D515');
end;
procedure _MOVE21;
begin
This_Player.Flyto('D2078',160,160);
end;
procedure _MOVE22;
begin
This_Player.Flyto('D717',0,0);
end;
procedure _MOVE01;
begin
This_Player.Flyto('0',650,631);
end;
procedure _MOVE02;
begin
This_Player.Flyto('0',289,618);
end;
procedure _MOVE0;
begin
This_Player.Flyto('0',325,268);
end;
procedure _MOVE2;
begin
This_Player.Flyto('2',503,483);
end;
procedure _MOVE3;
begin
This_Player.Flyto('3',330,330);
end;
procedure _MOVE4;
begin
This_Player.Flyto('4',240,200);
end;
procedure _MOVE5;
begin
This_Player.Flyto('5',141,335);
end;
procedure _MOVE6;
begin
This_Player.Flyto('6',124,156);
end;
procedure _MOVE11;
begin
This_Player.Flyto('11',178,326);
end;
procedure _shacheng;
begin
This_Player.Flyto('3',680,338);
end;
begin
_huishou;
end.








