用于战神引擎服务端的神力护体Npc脚本,功能是玩家通过元宝购买攻击、魔法、道术的教程,脚本购买500元宝一次,时间90分钟,因为是明文版的脚本,gm可以根据自己的要求,任意修改里面的时间、属性和购买费用。

部分脚本
procedure _lianti;
var AddHP,AddHP1,AddHP2: integer;
begin
AddHP1 :=100;
AddHP1 :=30;
AddHP2 :=60;
if This_Player.YBNum >= 500 then
//这里检测灵符
case This_Player.Job of
0 : //0是战士
begin
This_Player.AddPlayerAbil(0, 8, 5400);
This_Player.AddPlayerAbil(1, 8, 5400);
This_Player.AddPlayerAbil(2 , 8, 5400);
This_Player.ScriptRequestSubYBNum(500);
This_Npc.NpcDialog(This_Player,
'恭喜你开启成功\'
);
ServerSay('玩家<' + This_Player.Name + '>开启了【神力护身】!', 2);
end;
1 : //法师
begin
This_Player.AddPlayerAbil(0, 8, 5400);
This_Player.AddPlayerAbil(1, 8, 5400);
This_Player.AddPlayerAbil(2 , 8, 5400);
This_Player.ScriptRequestSubYBNum(500);
This_Npc.NpcDialog(This_Player,
'恭喜你开启成功\'
);
ServerSay('玩家<' + This_Player.Name + '>开启了【神力护身】!', 2);
end;
2 : //道士
begin
This_Player.AddPlayerAbil(0, 8, 5400);
This_Player.AddPlayerAbil(1, 8, 5400);
This_Player.AddPlayerAbil(2 , 8, 5400);
This_Player.ScriptRequestSubYBNum(500);
This_Npc.NpcDialog(This_Player,
'恭喜你开启成功\'
);
ServerSay('玩家<' + This_Player.Name + '>开启了【神力护身】!', 2);
end;
end else
begin
This_Npc.NpcDialog(This_Player,
'元宝不足500!' );
end ;
end;
begin
This_Npc.NpcDialog(This_Player,
+'|<战士增加魔攻道8点/SCOLOR=254>\'
+'|<道士增加魔攻道8点/SCOLOR=254>\'
+'|<法神增加魔攻道8点/SCOLOR=254>\'
+'|<每次开启需要500元宝/SCOLOR=251>\'
+'|<开启一次持续时间90分钟:重复开启不会叠加属性,元宝照扣,请不要乱点!/SCOLOR=22>\'
+'|{cmd}<开始神力护体/@lianti> '
);
end.








